Freebie Alerts!
Platformers for the iOS have really started booming since the extremely successful release of League Of Evil. However, as much as I love platformers, it’s not too often fans of the genre can find a game that brings something new to the table, as the AppStore is getting over-run with “retro” platforming games. Thankfully, there are a couple developers out there that know that it’ll take more than a platform game with retro graphics to really stand out, and Ablemagic’s SpinTrip, published by Clickgamer/Chillingo just so happens to be one of those stand out titles.
You’ll guide a little ‘tisu, male or female (though your choice doesn’t effect the gameplay), through the magical world of Canoo. The evil Gnats have stolen a wise sage’s Shims, and you’ll need to use the power of the Chibs to get them all back. What does that mean in an understandable language? You’ll roll your character around the levels, collecting other characters that lend you their powers so that you can reach previously un-reachable areas to collect as many items as you can while trying to make it to the end of each level.
SpinTrip is supported by Crystal for online leaderboards, which Chillingo seems to be using more and more, but it’s also supported by GameCenter, having 2 different boards, one for your Highscore and one for your Awesomeness score, along with 4 basic “find this many” achievements, and one hidden achievement. Each of the 16 levels has a 3 star ranking you can try and snag, but sadly, your star ranking is not shown on the level select screen, so finding those one or two levels that you only got 2 stars on is almost impossible. As always with new gameplay mechanics, there will always be people that wish the game just played like a regular old platformer game, so SpinTrip will not be favored by everyone, especially if you don’t like the idea of only being able to use one ability at a time, and having to collect that ability while going through levels, while having the number of times you can use that ability re-set with each level. But if you’re looking for something new a platform game, and either sick of, or have enough run/jump/goal platformers, SpinTrip is definitely a game worth your time. The game is only $0.99, and Universal, so if you’re still not sure, it’s not going to break the bank if you decide to check it out. It certainly has the potential to become one of your favorite iOS platformers.
Bulkypix has become one of the bigger iOS developers/publishers over the last couple years or so, putting out numerous popular games, loads of which have hit Apple’s New & Noteworthy list. I only bring this up because it all makes their latest release, Tiny Token Empires, for the iPhone, a bit of a mystery.
First off, the iPad version of Tiny Token Empires is $8.99, and the iPhone version is $0.99. This should be a big clue that there’s going to be quite a bit of the game left out of the iPhone version, and sadly, it’s there, but only available through IAPs. To get the full Tiny Token Empires iPhone game, a total of $7.92 (+tax) will need to be spent. Now, I’m all for premium pricing in the AppStore, but generally, only when a developer comes out with a premium game that deserves that premium price.
I don’t want to say that Tiny Token Empires is a bad game, because it’s not. It’s put together extremely well, has nice graphics, and decent music. It’s user interface is a little clunky, but not so much that it gets in the way of the game. It does have some smoother looking animations sequences than Puzzle Quest, and it has free mission and random battle modes to go along with the campaign. I don’t think the game feels like a premium priced game though. A lot of gamers do not like the “pay-as-you-go” pricing model, and here, Bulkypix is charging iPod gamers for what they’re giving away to PC gamers. It doesn’t rub players the right way, and I have no idea how Bulkypix is going to come out of this one on top.
MTV Networks is not really known for releasing quality gaming titles. Potty Racers, Ski Runner, Bigby: L.A.P.D., these games are not exactly going to end up on any “Top” lists. But with their latest release of Oscura, a platformer developed by Viacom+Chocolate Liberation Front, they might just be thinking of jumping into the high quality iOS gaming ring. And hopefully, they make a big enough roar that they’re pushed to keep going.
The game takes place on an island where dark creatures are tucked away by a magical light held in a lighthouse outpost. Inevitably, the power crystal that harnessed this magical light exploded, scattering shards of the crystal all over the island, and covering the land in darkness. Oscura, as the light keeper, now has to embark on the dangerous task of collecting all of these shards, and restoring the light.
For $1.99, Oscura being Universal, and the amazing look and gameplay in this title, it’s definitely a game that platformer fans should check out. Chocolate Liberation Front has created an incredibly beautiful and well rounded game that is sure to grab quite a few extremely loyal fans. But, if you are not a gamer that goes after star ratings for levels, and is done with a game after they beat the last level, then you will probably feel like your $1.99 was not spent very well. Hopefully there are enough gamers out there that do play certain games to completion, and will try and step up to the challenge of getting every star filled in every level, because it would be a shame if Oscura faded into the pile of thousands of monotonous games floating around the AppStore.
Kemco, developers of the amazing turn-based RPG, Symphony Of Eternity, have returned with an equally amazing addition to the genre, releasing Alphadia. The developers over at Kemco have proven that they know exactly how to make a turn-based RPG comparable to the likes of Final Fantasy, so when they came out of the gate so soon after SoE with their second iOS release, Alphadia, RPG fans knew they had to have it.
First off, the graphics. Alphadia doesn’t fully share the retro look of it’s sister title, SoE, but it does share the retro feeling. Even though the graphics have been redrawn to take advantage of the retina display on newer iPods, the game still feels like a retro title. This amazing mesh of modern and old-school graphics has created quite an awesome looking world for gamers to completely immerse themselves in, with amazing character models, wonderfully detailed environments, and cute character animations, it all comes together extremely well, sucking players into the world.
The only bad thing I can say about Alphadia is that the battle results screen sometimes feels like it’s getting in the way of the game. It doesn’t matter how quickly or how much you tap on the screen, the battle result screen has a set time that it’s shown.(PLEASE CLICK HERE TO READ OUR CORRECTION OF THIS, THE BATTLE RESULTS SCREEN CAN BE TAPPED THROUGH!) This could be fixed in a future update, but right now, it can feel like it’s breaking up the game just a little bit too much. Aside from that, Kemco has given RPG fans another amazingly well done title to completely immerse themselves in. With the launch price of $2.99, it’s a steal, and must-buy for anyone remotely interested in playing a top notch turn-based RPG on their iDevice.