Kemco, developers of the amazing turn-based RPG, Symphony Of Eternity, have returned with an equally amazing addition to the genre, releasing Alphadia. The developers over at Kemco have proven that they know exactly how to make a turn-based RPG comparable to the likes of Final Fantasy, so when they came out of the gate so soon after SoE with their second iOS release, Alphadia, RPG fans knew they had to have it.
First off, the graphics. Alphadia doesn’t fully share the retro look of it’s sister title, SoE, but it does share the retro feeling. Even though the graphics have been redrawn to take advantage of the retina display on newer iPods, the game still feels like a retro title. This amazing mesh of modern and old-school graphics has created quite an awesome looking world for gamers to completely immerse themselves in, with amazing character models, wonderfully detailed environments, and cute character animations, it all comes together extremely well, sucking players into the world.
The story of Alphadia takes place in a world free from war for 100 years. Either bored, or seeing something worth pursuing, the Schwarzschild empire has begun it’s conquest for world domination. You’ll control Ash, his brother, sister, and two mysterious characters, as well as others who join your party along the way, as you try and find a way to stop the quickly expanding Schwarzschild empire.
The story is, as to be expected from Kemco, extremely well translated, and very immersive. Feelings for the characters comes quickly, and the story is the main drive of the game. Where in SoE, the deep upgrade, equipping system was equal to the story, in Alphadia, the story takes the drivers seat, with everything else in the back.
Not to say that the equipping and leveling up system isn’t great, because it is. Each character, as well as enemy, has a certain element that they are familiar with, and have control over from birth. For instance, Ash’s element is fire. This means that almost all of his spells throughout the game will be connected to fire in some way. He is also most resistive to fire based enemies, and can have his butt handed to him by water enemies if you’re not careful. There are gems in the world that you can equip, and which give you either more control over your element, or give you the ability to use other elements, though not as powerfully as you can use your familiar element. All leveling up, and points are handled automatically by the game, so all the player needs to worry about is equipping a weapon, armor, and one accessory. This simplified leveling up and equip system makes the game a lot more accessible to casual RPG gamers, but there’s also formation handling, which can drastically change the outcome of big battles, so the whole formation, equip system is not so dumbed down that hardcore fans of the genre will find it boring and simple either.
Now, if you’re a player who doesn’t really focus on the story, and is more into the turn-based battle systems, you’ll be glad to hear that you can tap repeatedly on the screen to skip through the story, then find out where you need to go using the map along with the quest icon in the pause menu. There are some areas where you’ll just need to explore a bit, randomly running into enemies that do not appear on the field, more like an older Final Fantasy game, until you enter the room with the character you’re needing to find in order to progress. There is a bit of exploration in the game, as you would expect if you’re familiar with Kemco, for instance, the map will only highlight your final destination, but in order to get there, you might need to find a tunnel that’s “somewhere north-east of this facility”, so you will come across plenty of battles to feed your battle system addiction. However, there’s also an Auto button if you’re more interested in the story and larger battles.
The only bad thing I can say about Alphadia is that the battle results screen sometimes feels like it’s getting in the way of the game. It doesn’t matter how quickly or how much you tap on the screen, the battle result screen has a set time that it’s shown.(PLEASE CLICK HERE TO READ OUR CORRECTION OF THIS, THE BATTLE RESULTS SCREEN CAN BE TAPPED THROUGH!) This could be fixed in a future update, but right now, it can feel like it’s breaking up the game just a little bit too much. Aside from that, Kemco has given RPG fans another amazingly well done title to completely immerse themselves in. With the launch price of $2.99, it’s a steal, and must-buy for anyone remotely interested in playing a top notch turn-based RPG on their iDevice.