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Number of Results: 36

‘Dragon Fantasy’ Review- Retro RPG’s and Humour Go Suprisingly Well Together

Harkening back to the good old days of RPG’s is Muteki Corp’s newest game, Dragon Fantasy.  Right from the start with the hilarious intro you know this is going to be a great experience.  After the intro you start off in the kingdom of Wester where the new king is about to be crowned.  Then suddenly a Dark Knight comes and states that his master demands an audience with the prince who was going to be crowned.  Ogden(your in game character) chases after the Dark Knight to attempt to get the Prince back.

You control your character by dragging your finger in the direction you want your character to move in.  The controls are quite smooth and you can use any part of the screen for control.  You move across the expansive continent similar to how you do in Final Fantasy.  There are various towns, villages, and temples scattered across the land.  You will end up visiting most of these places in pursuit of the stolen Prince and there are no fetch quests like in KRPG’s.  Battles take place randomly as you go across the land and the combat is turn based.  You have four options while in battle: Fight, Magic, Items, and Run.  When you select Fight you automatically hit the opponent and there is a small chance that a critical hit(which makes the damage of your attack higher) will occur.  You gain Magic over the course of the game and can be useful when your in a pinch. The item option is self explanatory, you can select certain items that you have with you and use them in combat.  Run can be used when your too much of a wuss to fight a enemy and there is a small chance it wont work that round.  The battles are fairly fast paced and there isn’t loads of text you have to tap through to get to the next action.
The graphics are simply awesome with beautiful 8-bit effects that seem like they’re coming straight from a arcade game. The 8-bit music is amazing as well and definitely adds a finishing touch to the game that makes playing through it all the more fun.
Overall this is a simply must have game that provides a humorous throwback to the good ol Retro RPG age. This should be anyone’s first forray into the AppStore RPG market.  I give it 5/5 Stars.
Price: 2.99 + Universal support
Link: Dragon Fantasy Link

‘Pixaqaurium’ Review- Who Knew Pixels Were Such High Upkeep Pets!

At one point or another everyone has had some form of a pet in their life.  Be it a frog named Hoppy or a fluffy dog everyone cares about their pet regardless of shape and form.  But sometimes owning a pet can be too much and quite stressful on you and your relations with others.  Fortunately Pixaquarium; a new pet simulation game, takes the weight off your shoulders and lets you have the experience of having a pet without really having one.

Pixaquarium as the name suggest focuses on you raising and caring for your very own virtual fish.  When you first start the game up you are allowed to choose what type of tank you want your fish to live in.  Then after you made your selection you are taken to the fish tank which has a fish egg in it.  After 30 seconds pass the egg hatches into either a boy or a girl baby fish which you can then name.  The baby fish requires a lot of interaction as you would expect and it can be difficult to keep it alive during this phase of its life.  Fortunately after just 59 minutes it evolves into a teenager which doesn’t require as much interaction and care. Then after 12 hours it finally evolves into a adult. The appearence of your fish changes every time it evolves and their are 44 different types of fish to discover. With only 2 evolutions per your fish’s life you will be playing this over and over again trying to discover all of the other evolutions.  All of the fish you have discovered are added to the Fish Book which catalogs them all and includes descriptions.   You cant access the book in-game but once your fish inevitably dies due to old age you can check it in the main menu.  It becomes necessary to check in every once in a while and is great to kill the 5 minutes you have off in the work day.  
You can interact with your fish in 4 different ways, either by playing with it by dragging your finger along the screen, feeding it food, cleaning up its waste, or healing it from its sickness.  Those options may sound fairly limited but they are the same options that the very first Tamagotchi had.  I asked the developer if new interactions,new breeds of fish, and items your fish can play with would be included in a future update and he said they certainly would.  I also would like to see mini games but I suspect he is already working on some of those.  The art in this game sports the “retro” pixel effect which takes me back to the era when having a Tamagotchi was completely awesome. Their really isn’t any music in the game but that doesn’t really affect the feel of the game.
Overall this is a highly addicting game that will have you checking back on your cute little fish often.  With tons of different fish breeds to discover you definitely wont be bored for a very long time!  
Pick it up now for the low price of [0.99]
The game is also universal so you can get it on both of your apple devices!

SuperJumpBall: Basketball- 0.99 (Bengger Applications)

SuperJumpBall: Basketball [$0.99] by Bengger Applications is a neat new game where your mission is to guide the basketball out of harms way into the basketball hoop. There’s 15 levels to play through with more coming in future updates. Your ball is always moving, so the only control in the game is tap to jump. If you land in the various obstacles such as the spikes or garbage bags then it’s game over. To finish the level you have to make the basketball in the hoop. There’s no time limit, but in various locations throughout the level there is points hanging around that you can collect to earn a higher score. If points are going to be awarded for each level then Game Center definitely needs to

be added in a future update, because right now I don’t really see a point in try to get a bigger score. I’m also not a big fan of the control. I find it a bit hard to get use to and the jumping is laggy at times. I also hate that if you get caught on an object then you have to restart the entire level because there’s no way to move the basketball back or forth. That’s where a left and right button would be extremely useful. There is extras that you can earn in the game after completing a certain level. So far the only extras are changing the color of your ball to green for example. My favorite part of this game has to be the simple style graphics and the levels in my opinion we’re very well done. Overall, the game is pretty challenging so you’ll find yourself restarting levels over and over either trying to finish the level or get a higher score. My final rating is 3 out of 5 stars. It definitely needs a little more work and features, but it’s a nice little game to fill in empty time during your day. If it weren’t for the controls then this game would be much better. Hopefully the controls get a little tweaking. You can go download SuperJumpBall: Basketball by Bengger Applications for your iPhone & iPod Touch for just $0.99 here.

Release Trailer:
Promo Codes!!

Hungribles Giveaway!

Are you ready for this! It’s giveaway time over here at TheAppShack. Today the first 2 lucky readers can snatch a code for Hungribles [$1.99 (Universal)]. I previously reviewed this game on the site before which you can read my review here. We loved this game in our review! The two codes are right below this paragraph. Hurry up and get a copy before it’s too late!



Couldn’t snag a copy? Then check out our Twitter where we’ll be giving away more soon! Go follow us @TheAppShack to be the first to know when we giveaway the rest of the codes that we have left.


Swatter Hit HD Plus- 0.99 (Dumadu Games)

I’m pretty sure that everyone’s familiar with mosquitoes. They’re those pesky little insects that annoy us while we’re outside in the summer. All we do is swat at them the entire time. Well, now it’s time for revenge. In Dumadu Games latest game Swatter Hit HD Plus [$0.99(iPad Only)] you can finally get your revenge on the mosquitoes. The game has a very simple objective, that is to swat the mosquitoes. The only control you need is your finger. Just tap wherever you see a mosquito to kill it. If you miss killing a mosquito it returns later, but this time it gradually grows bigger which

makes it even more difficult in killing it. You can earn 50 bonus points by killing the mosquito with a coil around it. You’re probably thinking that “this game is too easy” well it’s not. As in every game there’s something that makes the game more challenging. At any moment a spider can drop down. If you hit the spider you automatically get 50 points deducted from your score. If you hit the mosquito on a rocket then it’s instantly game over. There’s also a danger bar that increases if you don’t kill them. If that fills up then it is game over. That’s pretty much all there is to this game. I did find ads on the main menu when I booted it up just like the last Dumadu Game that I reviewed on the site. I haven’t seen it since though. I also noticed there’s a Game Center glitch. I only got a score of about 2,000 but it registered as over a 1,000,000,000 points on Game Center. Overall I found this game extremely fun and it’s a very good cheap time waster for your iPad. My final rating is 4 out of 5 stars. You can go pick up Swatter Hit HD Plus for your iPad for only $0.99 here. I couldn’t find any gameplay footage or any trailer online so I’m just going to attach a photo of the Game Center glitch so you can all bask in the glory of my billion points! :)

Zen Wars- 1.99 (

Zen Wars is based off a old arcade classic called Rampart which featured multi-phase tower defense gameplay. There are 3 different phases to every one turn you get in the game regardless of the mode.  The first, the combat stage is where the player has about 15 seconds to fire on the opposing forces defenses and troops. Then you can rebuild your ramparts and walls to beef up your derisory.  The final stage is where you can place down cannons in the available enclosed space.  Now the catch is that you cant just put your defenses down wherever you want you have different shapes that are offered up each rebuilding period that you have to fit together to encircle your fortress. In your territory you can have up to three fortress which one of which you have to have completely encircled.
The game comes packed with 3 different modes including a campaign mode.  In the campaign mode you are put in the middle of  certain scenarios that you have to overcome.  Then in the survival mode 4 of those levels in the main campaign are available for unlimited play.  Then comes the coup de grace the multiplayer mode.  A total of 3 players can battle it up over Gamecenter trying to be the last one standing. A interesting feature is that voice chat is included so you can chat with people and make alliances in order to get farther in the round. For example if you want to win a round you can team up with another guy so your chances of winning are improved.  Then after hes dead and out you can disband from the team and test your might against your former allie.  Its definitely alot more fun against real people but the campaign mode is still good for practicing and developing your strategy’s for online.
Overall this is a great strategy game that is very fun to play and one of the most in depth strategy games for the ipod platform.  I highly recommend this game, 4.5/5 stars!

8 Bit HD Plus- 0.99 (Dumadu Games)

Get ready for a new 8 Bit game that requires strategy and quick reflexes. That game is 8 Bit HD Plus [$0.99 (iPad Only)] by Dumadu Games. In this game you control Speedy a Petite Car and try to save it from the unstoppable enemies. As you play through this never ending game your goal is to try to get as much fruit as possible. You can also gain lives by picking up the 1 UP power-up, but you can only hold up to 9 lives (sort of like a cat). During this game you have to dodge the enemies by tapping on the left side of the screen to move left and the right side to move right. There

is 3 different modes to play through. You can play through 2 track, 3 track, or 4 track mode. Each mode gradually gets faster and with more tracks to dodge enemies that definitely makes the game harder. When you first boot up the game the only track unlocked will be the 2 track mode. The other 2 tracks require you to collect a certain amount of fruits to unlock them. It takes 500 fruits to unlock the 3 track and 1500 fruits to unlock the 4 track mode. That’s pretty much all there is to this game. It’s a simple but yet addictive game that you could spends hours on. I did find an issue when I booted up the game though. There was actually ads on the main menu in a paid game. Which is definitely a no-no in my book. It seems to have been resolved though. I haven’t seen any ads since. I also have one suggestion. It would be great if there were other power-ups in the game that allowed you to freeze the enemies or make Speedy indestructible. That would definitely make the game a hit! Overall I found this game to be really simple, but extremely fun at the same time. The 8 Bit graphics are very nice and the gameplay will have you thinking through the entire game. My final rating is 4 out of 5 stars. If you’re looking for a fun little game for your iPad that’s inexpensive then check out 8 Bit HD Plus for $0.99 by Dumadu Games here.


GooMonsters – 0.99 (DigitallyBold)

GooMonsters is a new top-down hack-n-slash game from DigitallyBold, the makers of Fly Away Rabbit, which was on the CNET 100 in 2010. With their success of Fly Away Rabbit,DigitallyBold has set their standards pretty high. GooMonsters is a great example of that. In GooMonsters, you play as a girl who ends up stranded on a remote island in the middle of the ocean. When you come to, you realize that your dog has gone missing, and that there’s tracks leading off to the distance. Following them, you find your dog, only to see him right before he’s taken away by a Goo Monster. Now, you need to battle the Goos in order to save your dog,Fluffy.

Starting off in the Campaign Mode, you’ll go through 26 stages, each having one of 4 different missions to accomplish, Vanquish, Survival, Collector, and Trainer. Vanquish missions give you a certain number of Goo’s to kill while in Survival missions, you just need to stay alive for a certain amount of time. Collector missions give you a certain number of items to pick up, and Trainer missions require you to stand next to a Goo for a certain amount of time without killing it while other Goos come at you. You only have one life, but unlimited retries, if you die you start the mission over from the beginning.
There’s 11 mini-games that are unlocked while you progress through the Campaign Mode. These are pretty much mini-missions, not unlike the missions in the Campaign. For instance, the first mini-game you’ll unlock is called “Green Overdose”, in it you’ll try and kill as many Green Goos as you can in one minute. The second mini-game puts you up against Goos that explode and Black Goos that stick to you and slow you down, seeing how long you can survive. It’s a nice addition to the game, but some more differences here, really separating it from the Campaign Mode would have been nice.
There’s also a practice mode, where you can select which Goos you want to practice against in a sort of training level. If you get hit, you just re-spawn at the center of the screen with the stage cleared of enemies. It’s nice for getting use to the different goos you’re having problems with if you get stuck in Campaign Mode. You can also find a weaponry area where you can unlock different bombs and weapons setting their buttons next to your attack button. Once you unlock a bomb or weapon, you don’t need to buy more, they slowly recharge after each use. There’s lots of different items here, bombs that attract goos, drones that help you take out goos, weapons that emit high-frequency sound waves that have vibrations that blow goos up. Unlocking these weapons and bombs is a big part of the gameplay, using them to your advantage will be critical in moving on in the game, and DigitallyBold has done a great job giving us loads of different items to buy. There are no IAPs in the game, everything is unlocked with in-game points, and everything recharges, you don’t need to keep purchasing weapons after you’ve unlocked them, which is very nice.
There’s numerous colors of Goos, each with different abilities. Green Goos don’t really do anything, and you can just hack-n-slash at em all you want, they also are the only Goos that don‘t hurt you if you run into them. Blue Goos leave a puddle of blue goo on the ground, if you walk into it, the goo splatters onto the screen, blocking your view of a small area for a short time. Yellow Goos leave an acidic puddle on the ground that can damage both you and other Goos. There’s loads more, each with different attributes.
The controls in GooMonsters aren‘t what I was expecting from the screen shots. You tilt your device to move the character, holding on the button in the left corner to stop and stand still, rotating your device to turn around, and tapping the button in the right corner to attack. You are given calibration options before you start levels, but no sensitivity options, and I found myself wishing I wasn‘t needing to tilt my device as much as I was quite a bit while playing. During the first couple missions, I also couldn’t help but think that the game would play a lot better with a joystick and attack button. I did get use to the tilting controls, but I still really think that some control options should have been added into the game, and hope that they are thrown in in the future. The controls as they are now are very responsive though, and do end up working pretty well. The graphics are nice and polished, and the animations for the goo moving around and splattering on the ground are nice, and there‘s different animations for each different goo. You can tell that a lot of work went into making each goo look and move differently, and this does add quite a bit to the gameplay. The music and FX are fitting for the graphics and gameplay as well. The game does run very smoothly, no lag or jitters, and the game hasn’t crashed once on me.
There are GameCenter leader boards for the campaign, along with separate boards for each of the mini-games. There’s also 58 achievements, all of which adds a ton to the replay value. I’m going to give GooMonsters a 3.5 stars out of 5, and if you’re into hack-n-slash games, this is one worth checking out. At $0.99, it’s a great deal, and includes lots of content to keep you playing and re-playing for quite some time.

Mos Speedrun-1.99(Physmo)

Running. When your pudgy like most adolescent kids these days the sound of that very word strikes fear into your little cheeseburger-loving heart.  Fortunately for you this game encaptures the fun that isn’t running and wont make you sweat at all.
The gameplay is quite simple, your goal is to run to the goal in the fastest time possible while trying to be speedy around obstacles and enemies.  Quick reflexes are the name of the game here but with time even the most pitifully uncoordinated player will be able to play like a pro.  The first level is the of course the adjustment level where you get used to the controls and the nuances of the game. After that you are basically on your own to explore and finish all of the levels.  Each level is unlocked once you complete the prior level regardless of whatever you scored on it.  In each of the levels there are a variety of different paths that you can take some of which net you more or less coins that influence your endgame score.  Through a process of trial and error you begin to figure out what works and what doesn’t and how you can begin to improve your time and score.  The reason I am really enjoying this game is due to that factor of replayability.  No matter how well I finish a level I am always intrigued enough to try it again and try to shave a few seconds off for bragging rights on the leaderboards.  At the end of each level you score badges on the various things you did. For example if you found the hidden skull in each level you get a badge, you finish inside the time limit you get a badge as well.  I usually don’t enjoy games that have a in-game timer but I’m okay with it in this orientation because speed is this games middle name and being able to see the amount of time your wasting trying to find the skull and increase your panic level.  After you die in a level (which will happen often believe me) you are sent back to the start where you can watch as a ghost of your previous attempt runs alongside or ahead of your current effort to not die. You have the option to turn off the ghost respawning and the type of control you use in the blatantly obvious option menu.  Another nifty feature in the option menu is the fact you can change your characters look from there.  The costumes include a ninja, the atypical purple jogging suit, and a bee.  There are 5 worlds in all and to unlock the next one you need to earn a certain number of badges in the previous level.
Overall this a extremely addicting game that has you shaving off the seconds in the pursuit of a better score to boast about.  With tons of replayablility and hidden objects you will always find new content in Mos Speedrun.  I give it a 5/5.
Note: Video Recording has been added in an update.


Vertex Blaster – 0.99 (Warner Skoch)

Vertex Blaster is a new dual-stick space shooter from Warner Skoch. In it, you travel around a sphere, blasting away enemies, upgrading weapons, dropping bombs and going for a high-score. There’s 3 different game modes, each with different play styles. Arcade Mode, Meteor Shower Mode, and Survival Mode. Giving us loads of gameplay packed into this great game.

Arcade Mode, which drives you to get as many points as fast as you can, giving you more powerful weapons the more points you earn. The quicker you gain points, the better the weapon you’re given. Usually going after asteroids here helps boost your weapon quicker, giving you a bunch to shoot at in a very compact area. Two types of bombs are key here, one is a decoy bomb, and the other is a regular, drop and explode bomb. Decoy bombs leave a decoy of your ship behind, and are very useful for distracting the multitude of enemies that will be swarming you on the sphere. You’re awarded more bombs as your score progresses, regular bombs every 100,000 points, and decoy bombs every 150,000 points.
Meteor Shower Mode is a mode without enemies. You’ll just spend your time blowing up waves of asteroids, and protecting buildings on the surface of the sphere. There’s no bombs in this mode, but you do get a repair beam which helps you keep the buildings up and standing. In this mode it’s very important that you don’t hit the buildings with your weapon, or it’ll damage them, and also make sure not to hit asteroids with your repair beam, or else they will get bigger, giving you more of a problem while trying to keep your buildings safe. The last mode is Survival Mode. In this mode, you gain points by staying alive. You can’t earn extra bombs, and you don’t gain points by killing enemies. This is more of a dodging mode, waving through the swarms ofenemies coming at you, trying to stay alive. You’ve only got one life in Survival Mode, so it tends to be the hardest mode out of the three, but is also just as fun. This mode is better for little spurts of gameplay.
The graphics in Vertex Blaster are great. The game looks and plays like a retro version of Super Stardust HD. The simple graphics are presented in retina display, and the game is universal, so you’ll be able to enjoy the nice crisp graphics on your iPad as well. You can also pinch to zoom in and out of the sphere, taking you closer in, or further away from the action, which is a very nice addition to the game. The controls are spot on, and very responsive, even though the sticks don’t move, you won’t really notice while playing, because you’ll be pretty focused on the super smooth action going on in the center of the screen. The bomb buttons are placed on the right side of the screen, one above and one below your firing stick. GameCenter leaderboards are included, along with loads of achievements, making the replayability factor pretty high.
All-n-all, Vertex Blaster is a nice solid dual-stick space shooter. One that I’m very happy to have in my collection. The only complaint I have is that a couple of times, in the pause menu, I’ve accidentally hit ‘Return To Menu’ instead of ‘Resume’ causing me to loose my game. If the developer made it so that you were asked if you were sure you wanted to quit, it would fix accidents like this from happening, but I can’t really hold it against the developer because it was my own fault. It would also be nice if there were more weapons added. It is very nice not having to pick up weapon upgrades, and that they happen automatically, but it seems like a variety of weapons would be a very welcome addition to this game. Auto Pause for when you take both thumbs off of the screen would be a very nice addition as well. Lots of dual-stick shooters have this mechanic in their game, and it seems to work really well. The last thing I would like to see changed is that you’re thrown right into the action after you hit the button for whichever mode you decide to play. Having a countdown once your ship hits the sphere would be a great way to avoid some unfortunate off-the-bat deaths. Vertex Blaster is getting 4.5 out of 5 stars, and is recommended to any fan of the dual stick genre. At $0.99, it’s an awesome deal, and will definitely give gamers hours upon hours of entertainment.