UPDATES! – Super Drill Panic, Hypership Out Of Control and Space Junk!


I’m not generally a fan of games with pirates, for some reason, they’ve just never rubbed me the right way. But after getting my hands on XMG Studio’s (developers of Cow’s Vs. Aliens, Little Metal Ball, and more), latest title, Powder Monkeys, I might just end up re-thinking my whole “stay away from pirate games” attitude. This casual exploratory strategy action-adventure RPG mesh of genre’s sunk it’s teeth into me, and wouldn’t let go.
You’ll play as Captain LaQuisha Boniqua III (this name can be changed when you start a game, but with a name like LaQuisha Boniqua, it‘s hard to want to), a monkey who’s after the pirates that are reeking havoc all around his little world. After your short training missions, you’ll be given a huge book of quests that you can take on, both Story Quests, and Side Quests. You will need to complete quite a few side quests throughout the game in order to level up, because Story Quests are unlocked depending on what level your little monkey is.
So, has Powder Monkeys changed my perspective of pirate games? In a way, yes. I will definitely not just overlook games with pirates in them just because there’s pirates in them any more. From now on, I will probably give more pirate games a chance, but I doubt many will live up to the standards that Powder Monkeys has set in my mind. Along with a great game, there are 7 different GameCenter leader boards for things like Battles Won, Damage Delt, Coins Collected, and more, as well as 18 achievements, all of which doesn’t really help with replay value, but will make you want to play the game as best you can to try and work your way up each and every one of those leader boards. But who knows? Maybe a low ranking will make you want to replay the game with the hopes of doing even better the second or third time around. With the game being Universal and priced at only $0.99, it’s a must buy for any fan of the action, RPG, exploration, adventure, or strategy genres. It’s clear that this isn’t just a game that was thrown together with a bunch of different aspects, and that a butt load of time has gone into merging everything in the game together just right to make it one entertaining gaming experience. The game also saves from where you close it at, so it’s perfect for 5 minute sessions as well as long gameplay spurts. It’s also easy enough for kids to play, as well as entertaining enough to keep adults interested, and once you get into the higher leveled quests, the strategy aspect plays a larger roll in the game, making it challenging to complete, and not because of it’s length or for any lack of amusement.
Casual arcade games have become a staple of the AppStore over the last couple years, so it’s no surprised that this is the genre a lot of developers start off with. OrionArts has chosen this path, and done so wisely. Their first release, AirHead Adam, is a well thought out, easily accessible, perfect for all ages yet still challenging addition to the casual arcade genre.
In the game, you’ll control Adam as he searches the galaxy for his beautiful lost girlfriend, traveling through space in a bubble filled with air. You’ll need to guide Adam by tapping next to his bubble to push him in the opposite direction and gather air bubbles to keep him breathing, and stars to get upgrades. There’s also various hazards and obstacles in each level that you will need to destroy or avoid in order to progress through the game. Rocks, aliens, and space ships that shoot at you are around corners, and sometimes you’ll get boxed in by one, two, or all three of these. To get out of it, you’ll need to tap on Adam, and drag in the direction of the object you want to destroy, and he will shoot out some of his air in a bubble that will explode when it hits whatever object you’ve aimed at, and if you hit a space ship, collectable stars come flying out of it. You’ve got to be careful though, because this takes away from your air supply, and running out of air is a game over.
AirHead Adam is supported by OpenFeint and GameCenter, as well as having FaceBook and Twitter options to upload and share your high-scores. Within OF and GC, there’s a whole slew of leader boards to try and top, including ones for Best Overall Score, Best Overall Time, Total Easy Mode Score, Total Normal Mode Score, Total Hard Mode Score, your Best Time In Easy, Normal, and Hard, your Best Overall Fast Time, Top Bubble Combo, how many total Stars Collected, and more, along with 47 achievements. You can play the game slow and steady, collecting all the bubbles you can, or fast and dangerous, collecting only the minimum amount of bubbles, and getting to the end of each level as quick as you can. Both ways of playing have leader boards, and with that, it adds quite a bit of replay value on top of the leader boards, because you’ll want to go back and see how quick you can get through the levels if at first you went slow, getting the highest bubble combo you could, or go through slow, getting as many bubbles as you can if you flew through the levels the first time. There’s loads of planned updates, and right now the game is priced as free, so it’s definitely worth checking out, as even if you don’t buy any IAP stars, there’s plenty of gameplay to keep you entertained, as well as challenged. OrionArts has definitely proven that they know exactly what it takes to make a cute, fun, challenging casual arcade game that’s good for all ages, as well as keeping it full of gameplay even though it’s free, while giving gamers the option to support them through IAPs that are not necessary to complete the game. If they keep up this basic model with future games, they could very well be sitting pretty on top of a fairly large list of titles.
Multiplayer games on mobile devices have become a pretty big deal, especially within the first and third person shooter genres. I remember starting off with Eliminate, then moving onto Archetype, Exo-Planet, NOVA and Modern Combat. Now multiplayer fanatics have a new title to obsess over; Warm Gun by Emotional Robots, the first to use the Unreal Engine and it’s amazing graphics capabilities.
You are able to play on or off line. In offline mode, you are able to choose between 5 different environments, each with different places to hide, open areas to battle it out, and different stories to climb up to and jump down from. You are also able to choose between 4 different characters; The 49’er, who has a pistol, shotgun, and Molotov cocktail. The Blacksmith, who has a HUGE hammer, massive machine gun, and exploding cans. The Shaman, who is equipped with an electrocution stick, SMG, and exploding bottles, and last, but not at all least, The Preacher, who wields dual pistols, a riffle, and also has exploding bottles. Each of the characters has their own strengths and weaknesses, and which one you pick and get comfortable with will depend on your style of play, but rest assured, there is a character for you. Offline Mode runs very smooth, and is a great place to learn the maps, and each of the different characters, and until the multiplayer mode picks up, and more players get online, as well as the framerate issues get fixed, you can expect to play in Offline Mode quite a bit.
The big question, is Warm Gun worth the price? $5.00 for a Universal version, using the Unreal Engine, and, after the issues are taken care of, and people start actually getting online, what could possibly be the best multiplayer experience, surpassing even Modern Combat 2. It’s probably better to look at is as an investment. The developers are extremely active on the Touch Arcade forums, and are listening to feedback from every member who is posting there. They are hard at work on fixing the performance issues, as well as making the controls nice and tight, and giving players as many control options as they can, giving players the option to start up and host their own games, and adding more content to the game. When it is completed, what you will have is one of the most amazing online multiplayer FPS titles to ever come along on any mobile gaming device. Right now, it’s nice to have it to learn the maps, and characters, in preparation for when the game is stable enough for smooth and solid online play. If you’re a huge fan of multiplayer gameplay, Warm Gun is a must buy. If you’re still teetering on the idea of buying it, you should check out the companion title, Warm Gun: Carnival of Bullets; which is a sort of training course for Warm Gun. In it, you can get use to the controls, check out the brilliant graphics, and get to know the characters. You will not have access to the original title’s maps, but you will be able to get a really good feel for the game. But if you want instant gratification, you might be better off waiting for an update or two.
It really seems like iOS RPG games have all pretty much been re-skins of previous releases, all following in the same suit, and getting spoon fed to gamers through the AppStore. There’s hardly any originality anymore, and even if there is, it’s generally only one little aspect. Thankfully, The Game Bakers have come to the rescue with their new release, Squids. It’s a stretch back and flick controlled exploratory strategy action game with a well crafted story, turn based combat, items to equip, and characters to level up. In other words, a new breed within the RPG genre.
In Squids, you’ll control 4 characters as you try and save the depths of the ocean from being overrun by an evil force called The Ooze that takes control of it’s host, and turns it evil. There are 21 beautifully hand drawn and painted levels to try and make it through by choosing which 4 out of 7 characters you would like to use. There are 4 different classes that each of the seven characters will fall under; Shooter: these characters can shoot projectiles at enemies that are within range. Trooper: these characters pack quite a punch. Scout: scouts have a boost ability, which means they can make it into some sections that other characters can not, and will almost always be able to get to the end of the level before everyone else. They can also use their boost ability (which is done by tapping on the screen after you’ve flicked them) to increase damage done to enemies, or hit them a couple of consecutive times. Lastly, Healer: healer characters are generally pretty weak, but if you bump into another character with a healer character, they will heal that character.
The game includes GameCenter support with a leader board and 22 achievements, so along with the star rankings, hidden stars, and training level, there’s more replay value than you’d first think with this being an RPG game. Squid’s story is well written and engaging, and the gameplay is packed full of action mixed with loads of strategy. It’s hard to believe the game is only $0.99, with the game lasting about 5 or 6 hours for your first play through, not including the amount of time it‘ll take to go back and get all the stars you missed the first time around or the amount of time you‘ll sink into training or getting the achievements/working up the leader boards. The Game Bakers have announced that they’re going to be releasing an iPad version in about a month, but if you really can’t wait, you can think of the iPod version as a 99 cent pre-release preview. It will be a little blurry on the big screen, but manageable. If you’re a fan of adventure, action, RPG or strategy games, this one is definitely a must buy. The developers are hard at work making the iPad version, as well as making the original even better by taking suggestions.
Shoot-em-up games have been making a huge comeback over the last couple years. Mainly because you can now play old favorites like R-Type, Earth Defense Force, Galaga and Battle Squadron as well as newer games, like Fast Striker, Deathsmiles, ESPGaluda and DoDonPachi all on a mobile device with touch screen controls that make previously hard to pull off with a joystick moves as easy as swiping your finger across a screen. Mixed in with these classics and new favorites, we’ve been given quite a few new and amazing bullet hell and shmup titles. Enborn-X, by Lantansia, is yet another example of this.
This endless boss battle structured game is a blast to play. There’s two different control methods, both being tight and easy to use. One option is a joystick, while the other is relative touch control, and both have 3 different buttons for attack options. Each attack has it’s own percs as well as weaknesses. Your spread shot can cancel out certain types of shots from the bosses, while some projectile shots go right through your bullets, a laser that you need to charge while avoiding the onslaught of bullets coming your way, and an incredibly strong up close and personal punch attack that, well, you need to be up close and personal to use.
Now, with the game being done in true anime style, it’s amazing that it’s only $1.99, as most anime entertainment is usually premium priced, and with the amount of replay value, and the sheer exaggerated amount of action that’s in the game, $1.99 is a great price. EnbornX is also Universal, and compatible with iCade, giving gamers even more reason to lay down a couple bucks for it. Of course, a high-scoring game like this wouldn’t be complete without OpenFeint and GameCenter leader boards, now would it? Highest score and highest stage boards are included, as well as having 15 different hard to snag achievements. Lantansia has proven that they can make an over the top game that fits within the growing genre as well as expands it. Hopefully we can see another mode or maybe more weapons and characters in future updates, but right now, if you’re a fan of the genre, Enborn-X is a great buy.
RunDaLine is a new casual runner game by Randerline GMBH in which you guide Pancho the skunk through 50 levels by controlling the terrain that he runs on. In order to progress through the game, you’ll need to collect a certain amount of coins, keeping them until you reach the finish line, while avoiding hazards that can cause you to loose your collected coins, or end your run all-together.
The controls in RunDaLine are done pretty well, and are responsive and tight. You’ll control the terrain that Pancho is running on by dragging your finger up and down on the screen, moving the terrain up and down, creating hills and dips while Pancho runs along. You can also make him jump by tapping in the upper corner of the screen. You are able to use your right or left thumbs, and whichever you prefer, the set-up makes it so that what obsticles are coming at you are displayed on the opposite side of the screen than where you’re touching, so that your fingers don’t get in the way. However, this setting is not saved after you exit the game, so if you would like to use your left hand, and be able to see everything coming at you better than if you’re using your right hand, you’ll need to go into the pause menu and change the control settings every time you play the game.
RunDaLine is supported by GameCenter, and has 6 different leader boards, one for the amount of coins you’ve collected in each world, and one for your total amount of coins collected, there’s also 12 achievements, and with the 3 coin (like star) ratings for each level, does, like usual, add quite a bit to the replay value, which is good, because completing the whole game took about an hour. The game is also not randomized, so you can go through a level multiple times, and memorize it, eventually being able to get a perfect run through maximizing your total score. The blandness of the environments, lack of animations, lack of new content as you progress through the game, and the game not saving your control settings are all things that could easily be fixed in an update or two. But right now, with the game being $0.99, it is a nice casual, level-based runner that’s accessible to gamers of all ages. My 4 year old nephew had no problems getting the controls and gameplay mechanics down, and it’s still challenging enough to keep me entertained, but I do hope to see more added to it in the future.
Casual games with a story don’t really come around too often, and casual games with a long, deep, and well thought out story are pretty much non-existent. This is where Parogames Limited breaks the mold with their recently released title, Parodise. In this action/defense swiping game, you’ll learn about Parodise, your main character, Dumy-667, his supposed partner, Dumy-666, as well as his… boss, Yody, GOD, and Doomy.
To get through each day in Parodise, you’ll need to defend yourself against Doomy, a Dumy who has changed due to an insane amount of bottled up negative emotions, who will constantly be throwing objects at you. To do this, you’ll need to swipe on either the left, right, or both sides of Dumy-667, slicing each of these objects in two with your swords, but waiting until they get as close to your body as you can. Each object you successfully slice will add to your Soul Absorber, which, when full, will let you perform a super slash move that slices all the objects on the screen. Each time you get hit, you’ll loose one of two flames burning on the Holy Fire Defense System. Loose both flames and get hit again, and you’ll have to replay the level, but if you loose a flame, then slice an object, adding to your Soul Absorber, it will re-light the flame. Starting to sound confusing? Just wait until you really get into the story. Along with the Story Mode, there’s also a DOJO Mode, Hardcore Mode, Master Mode, and Panties Mode, each of which is unlocked by completing certain objectives in the previous Mode, thought these can be pretty challenging, and time consuming to unlock, once you do, it adds endless replayabilty to the game.
GameCenter is supported, with 63 achievements, and 4 leader boards, one for each of the unlockable Modes. There’s not a whole lot of replay value in the Story Mode, but with 4 endless Modes, there’s plenty to replay. Parodise is $1.99, and Universal, and right now is on sale for $0.99. This has quickly become one of my personal favorite casual games, and is so easy to recommend to everyone, hardcore gamers to casual gamers, this game will satisfy you in ways you never thought a casual game could. It’s addictive, funny, serious, challenging, and after the first couple days and little bit of story, you’ll start feeling for Dumy-667, feeling bad for him, rooting for him, and wondering what the hell is going on, all at the same time. This is one game no one should miss out on. Parogames has shown us with their first iOS release, that they are in this for the long haul, and are willing to put more work into their game than almost every other casual game developer.