Grinsia (Kemco) – $8.99
Number of Results: 4
With Action RPG’s pretty much dominating the Role Playing charts in iTunes for the last couple years, it’s pretty sad seeing most of them going down the drain. There’s just not much more you can do to make an original Action RPG these days. Thankfully, Turn-Based RPGs are making a huge comeback, with help from two big companies, Square Enix, and Kemco, and the latest addition to the old-school influenced turn-based RPG genre, is Kemco’s Eve of the Genesis.
Now, if you’re familiar with Kemco’s previous iOS releases, Eve of the Genesis is sort of a mixture of Alphadia and Symphony of Eternity. Fantastic story-telling, as well as top-notch translation, completely draws you into the plot, and makes you actually feel, and care for, the characters. The story takes place in the Empire of Gadalia. It’s kind of a matrix type story, with humans battling machines that ruled the empire, but were defeated 2,000 years ago. Now they’re back, and somehow able to travel through space, seemingly appearing anywhere they want to attack. Your characters are on a quest to try and find out how the machines are able to just appear anywhere they want, and eventually find a way to stop them from taking over the empire yet again.
Right now, Eve of the Genesis is having a launching sale of 67% off, reducing the price from $8.99 to $2.99, but with how amazingly well done Kemco’s turn-based RPGs are, $8.99 is a great deal for this game. Yet again, it brings back memories of playing old-school Final Fantasy titles on the Nintendo, and SNES. The very well written story, as well as the fantastic graphics, great animations, and deep gem/orb system, makes for an adventure game that will totally immerse you, making it hard for you to focus on anything else until you complete it. Kemco has done it again, with another flawless release, and after visiting their website, you’ll hope that their other titles, like End of Aspiration, Machine Knight, Kamen Rider Fourze, and more will all be ported to the iOS.
I’m not personally a big fan of turn-based RPGs. Though there are a couple that have really had an impact on me, but only a handful. Turn-based RPGs just aren’t really my thing, though the ones that I have enjoyed, I enjoyed immensely. What does this have to do with anything? Well, when I first saw that a new RPG had been released for the iOS, I didn’t even think for a second about checking it out until I heard a friend at work talking about a new amazingly immersive game he just bought. Symphony Of Eternity, released by Kotobuki Solution, just so happened to be that game. I ended up checking out some information that night when I got home, and when I read that it was a lot like the older Final Fantasy games, I immediately became intrigued as the old FF games are some of the very few turn-based RPGs that I have enjoyed to no end.
So, first off, the graphics. Symphony Of Eternity looks the part of an old-school game. However, there’s a modern feeling to it as well. The text parts are accompanied by pictures of characters faces that look pretty detailed, and some of the enemies that you’ll encounter have some pretty nice animations and elaborate graphic styles, as do the environments you‘ll fight them in. The world map, within towns, exploring certain areas, and the menus are all old-school styled though. It’s a nice mesh of old-school and modern styles, and all fits together very well. Nothing feels out of place, and the animations are well done. The music is very fitting of a turn-based RPG game, and actually reminds me a lot of some of the Final Fantasy soundtracks, and just like it did with FF, it adds quite a bit to the atmosphere and feeling of the game.
Kemco has done an amazing job with Symphony Of Eternity, and I feel like I owe Kotobuki Solution for bringing it to the platform. I have seriously not had this kind of gaming experience in a long, long time. Everything about the game is top notch, and so incredibly well done, it’s really not so hard to believe that the only other games like it in the AppStore are the re-releases of Secret Of Mana, and the Final Fantasy games, and Symphony Of Eternity fits extremely well within that small class of astounding turn-based RPGs, that are all well worth their premium price-tags, if not more. It is $8.99, and very much worth the purchase. If you’re a fan of RPGs, or really just exceedingly well written, very immersive adventure games with loads of customization, you’ve got to pick up Symphony Of Eternity. It will grab your imagination and suck you into one incredibly amazing world.
Destroy Gunners SP is a new mech game by Shade Inc. First off, yes, it is kind of pricy for an AppStore game, but hopefully this review will help you decide if it’s up your ally or not. Shade Inc. is no stranger to the video game scene, having made The Granstream Saga, Orphen: Scion of Sorcery, Onslaught, and more, they know what it takes to make a great action game. But having worked primarily on console games, the question still remains, do they have what it takes to make a great mobile game? After playing the lite version of Destroy Gunners, I was convinced that they could make a game that controls well, but it seemed a little mindless and there wasn’t much customization available. With the full version though, you get enhanced graphics, missions, more environments, and tons more customization, along with a couple more mechs to unlock and obtain in the store. But I will be comparing between the lite and full version quite a bit throughout this review, because let’s face it, for $9, most of you are going to be checking out the lite version before you buy the full.
The missions in the full version range from collecting upgrades, to killing bosses and killing a certain amount of enemies in a given amount of time, and more, but it does stay fresh through each of the levels, and upgrading your mech with new abilities, defenses, and weapons will definitely keep you going through each mission. Enemies drop ammo, health upgrades, and components, which are turned in at the end of the stage, or at death, and can be equipped in the customize section. The components consist of new weapons, defense upgrades, attack upgrades, and special abilities like power recovery and increase component drop rate upgrades. You’re able to equip 6 of these components at a time, and goes up with each unlocked mech, so switching out and checking out what you’ve recently picked up between stages is a pretty big part of making it through the game. In the lite version, your upgrades are picked up on the battlefield, and automatically equipped, but you only get certain weapon and HP upgrades, so the customization between the lite and full versions is extremely different, and a lot more customizable in the full version. Also, in the lite version, you are not given missions, you just end up going through the levels, blowing up enemies, and taking out the same boss at the end of the two environments they give you.
There’s loads of challenge, especially since you can select the difficulty in the options menu, so the game will keep you busy and your heart pounding most of the time. OpenFeint leaderboards and achivements are also included and do help add to the replayability quite a bit. Music and effects are top notch as well, adding to the feel and general aesthetic of the entire game. To make a long story short, you will be getting your moneys worth if you decide to buy Destroy Gunners SP, and Shade Inc. has definitely thrown down the gauntlet in terms of mech gameplay on mobile devices, though some might find it repetitive and mundane after a while, since the only real drive is grinding to collect more gear to equip on your mech, and rising up the leader boards. There‘s no story, or any sort of plot to follow, and that would have really been a very welcome addition to the game. But if you are a fan of mech attack action games, this is the best you’ll get on a mobile device, and $8.99 will be money well spent considering how much gameplay and content is included, and how good it looks and plays. I’m giving Destroy Gunners SP 4.5 out of 5 stars, with an exception; if you don’t care about story, or plot, this is a 5 out of 5 star game, controlling extremely well, looking beautiful, and packing loads of challenge. If a story or plot is essential for you to enjoy a game, you might not care for Destroy Gunners SP. But I’m certainly glad I picked it up, and it will never be deleted from my device.