Zombie Bunnies – 0.99 (Lavafish Studios/Coding Design)
Number of Results: 153
So, I’m sure all of you guys and girls are having a lovely time with the brand new Super Crate Box for iOS. As you know, Vlambeer said that a content update would be on its way if the global crate count broke 5 million. Well, it has been a mere 2 days since the launch of Super Crate Box on the App Store, and despite the fact that SCB missed the Game of the Week feature, over 7 million crates have already been collected. Yes, over 7 MILLION. You don’t even need to know calculus, or math for that matter, to figure out that that is a LOT of crates. (And yes, it is over 9,000).
A picture is worth a thousand words. Don’t be ashamed if your asplodes when you see the number.
There is no shortage of endless games on the App Store, and there is only one reason for this. THEY ARE FUN. These days there are so many games appearing on the App Store that it is easy for hidden gems to drift by without a sound. A new gem that should not be passed up is Ice Wings: Skies of Steel by MassiveFun3D. This newest addition to the App Store brings great visuals, an epic soundtrack, and frantic flying action together in an awesome endless arcade shooter.
The visual appeal of Ice Wings is definitely what caught my eye first. Cool and clean is one way to describe it. The color-scheme and building style really creates the feeling of being in a war-torn environment. Now, this is not to say that the graphics are perfect though. The textures are a bit rough at the edges, and when you get up to speed some of the enemies look almost 2D. To go along with the visuals, the soundtrack of the game is nothing short of epic. You know the sort of music that you hear in the Call of Duty series that always puts you in the mood for shooting stuff? The best way to describe the music in the game is a mix between CoD and Top-Gun style. This really goes to create an awesome experience while you are playing, and for that I think the composer (Dave Dexter) deserves a big applause.
Moving on to the controls, Ice Wings utilizes a simplistic control scheme. A fixed shoot button (you can place this on the right or left side), finger dragging to move the plane left or right, and an upward swipe to dodge vertically. My first few minutes playing the game were very frustrating as it took maybe 7 or 8 tries just to get past the first obstacle! Over at the TouchArcade forums, others have had the same trouble, but this is just a matter of getting used to the timing. Your plane is constantly speeding up, so in the beginning you have to wait until you are right up against the obstacle before dodging, whereas later on you have to dodge much earlier. In terms of obstacles, there is a variety ranging from train overpasses, to helicopters and cranes, and some more crazy ones like giant spinning blades and gates that slam shut with a tiny hole to pass through. When you get going really fast, it becomes really difficult to see the obstacles coming, so you pretty much have to depend on luck. But hey, that’s the name of endless games isn’t it.
There are incentives to keep flying and crashing as well. When you shoot down enemies you gain stars. These stars act as in-game credits to unlock new planes. Currently there are 4 planes total. The planes each have different stats in areas like acceleration, weight, and damage. This is what will keep you playing the game, and the developers will be bringing more planes in the future.
Speaking of future updates, the first update to the game is currently in the works. This will bring updated controls and hopefully some more customization. Some features that we hope to see in later updates are more obstacles (ie. some that you need to fly underneath), more maps, of course more planes.
This game is everything you could ask for from an endless game. It is nearly non-stop action, it has great visual appeal, it has an epic soundtrack, and it is from an indie developer. All of these are perfect reasons for you to get this game. It is highly recommended from me, and let’s hope that we will see updates galore in the future. Check out the launch trailer after the score:
Silvertree Media’s first iOS release, Cordy, made quite an impression on gamers with it’s fantastic graphics, animations, music and gameplay. However, those who loved Cordy might end up wondering why Silvertree decided to take their second release, Sleepy Jack, in a more casual direction with the gameplay. Sleepy Jack feels more like a Disney’d-up Tunnel Shoot than anything else, having your character go through stages collecting orbs, shooting enemies and objects trying to block your path, and trying to beat level times. Not to say that Sleepy Jack isn’t worth playing, or that if you’ve got plenty of tunnel shooters, that you’re not missing anything if you skip on it, because it does offer up some very top notch gameplay, but those of you who were hoping for something a little more creative based on your experience with Cordy will most likely be disappointed at first.
Real time base defense games have generated quite a following in the iOS gaming world. Cartoon Wars was my, and probably a whole lot of other’s, first foray into this genre. Even though there’s not a whole lot of variety throughout the genre, they really seem to sell well, and are almost always fairly addicting. I recently was able to get my hands on Funny Hell, developed by Fazen and published by the ever popular Bulkypix.
Bomberman is one of my all time favorite games. I can remember staying up all night at my best friends house when I was about 8, taking turns playing Bomberman on the NES. Luckily, buying back bits and pieces of your childhood is extremely easy these days, especially within the AppStore. If you can’t find a game you sunk weeks, months, or even years into as a child, it’s almost guaranteed that you’ll be able to find a game almost exactly like it. Here is where JayTouch Network’s game, Crazy Bomber, comes in to play. Though there isn’t a shortage of Bomberman and Bomberman influenced games in the AppStore, it’s definitely not a game that has been cloned to death, and finding a game influenced by an old favorite can sometimes prove to be an extremely great thing as it might include loads of new mechanics and gameplay ideas expanded from the original it’s influenced by.
The awesome upcoming arcade-style, third-person shooter by Lab Rats Studio is launching on December 22nd. If you haven’t checked out our interview with Lab Rats Studio, be sure to check it out here. Ayopa Games, who will be publishing M.U.S.E., has just released a new trailer. Check it out in full HD.
Our full review of M.U.S.E. will be up within days, so make sure to come back and get all the details about this epic shooter. If you want more info, check out Lab Rats Studios site and Ayopa Games site. Mark December 22nd on your calendars.
Parogames first release, Parodise, a casual arcade slicer with one hell of a story, completely hooked me from the first time I played it. The amount of work that went into the story, as well as the crazy amount of content, different modes, great graphics, polish, and how insanely fun it was to play made me a fan of the developers very quickly. So when I heard about Parogames second release, Tap the Bomb, I was incredibly excited to check it out.
Super Meat Boy has been a pretty big influence on iOS games over the last year or so. Sadly, very few of the titles influenced by SMB really capture the true gameplay and challenge of the original. ChocoRun is actually the only title I can think of that really hit’s the nail on the head. However, the lack of virtual controls puts a lot of people off. Don’t Die and it’s invisible controls didn’t really sit right with gamers, and since virtual buttons were added in the last update, it really shows how funky the physics in the game are. Tobor had the potential to be a decent SMB clone, but sadly, the developers refusing to have any sort of control scheme but tilt put the game straight to the bottom of the SMB clone list. Well now there’s a title that, at first, seems like it might just have the perfect set-up to be the best Super Meat Boy influenced game in the AppStore. Alphanoize Games’ CheeseMan. With its virtual controls, great physics, and some very nice level design, at face value, it stands out quite a bit.