Blocks Hurt! (Luca Giusti) – $1.99
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Dungeon Crawlers, an upcoming tactical RPG from Ayopa Games and Drowning Monkeys, shows quite a bit of promise. From what we’ve seen so far, this game is just as much about dungeon crawling as it is about laughs.
The cast of characters consists of an alchemist, a priest, a barbarian, and a drunken dwarf warrior. It’s a strange party, but it goes well with the quirky personality of the game. If you think about the style of the game for a bit, it seems somewhat reminiscent of “The Ghostbusters”. This makes sense, since you are clearing out dungeons of ghouls, gunges, goblins and more. The humor in the story is what really makes the game a blast to play, and you definitely shouldn’t find yourself playing this game stone-faced.
From what I’ve seen so far, gameplay is standard turn-based dungeon crawling. There are two modes, exploration mode and combat mode. In exploration mode, you are free to “explore” the level without any limitation on the number of moves you can make. Movement is simple, tap where you want to go and a path will be drawn. Tap again to confirm the path and you are on your way. When you run into a mob, you automatically enter combat mode. This works just as any other turn based game would. Move your characters around and choose an attack. You can only make one move/attack per turn, so some thought will be required.
There are also some RPG elements implemented such as character leveling, and different unlockable skills. As you kill mobs you eventually level up, earning points to spend on upgrades. This gives the game depth that can’t be found in many dungeon crawlers.
If you’re looking for a dungeon crawler that will make you laugh while you loot, you don’t have long to wait. Dungeon Crawlers will be launching January 26th for $1.99 as a universal game. Here’s the nitty gritty details about the game along with the awesome trailer.
Tactical turn-based combat. Deliberate and exciting turn-based combat. Consider your moveand then leap into action with your characters, letting lose sword and spell to down your dungeon-dwelling prey.
Four unique playable characters. Control an egg-headed alchemist, portly priest, burlybarbarian, and drunken dwarf warrior.
Five chapters of dungeon crawling goodness: Each chapter is a unique multi-level dungeonwith distinct environments, deadly enemies, and shiny loot.
Did we mention loot? Laden your Dungeon Crawlers team with gold and gear. You’ll makethem obnoxiously wealthier and obscenely deadlier.
A multitude of monsters to massacre. Battle goblins, skeletons, mummies, slimes (Aegon callsthem “gunges”), oozes, banshees, and more.
Challenging and rewarding boss battles. Throw down against the deadliest of bosses in eachchapter, including the wily Goblin King, terrifying Banshee Queen, and the dreaded Death KnightShyamalan.
Trophies and Achievements: Supports Game Center with over a dozen achievements and alsoboasts in-game collectible trophies (more loot) to show off your dungeon crawling prowess.
Unity-powered stylized graphics: Adds fully rotatable, full-blown 3D with a cartoony style to thetactics RPG genre.
iOS 5 Support, including iCloud syncing and AirPlay mirroring
The racing genre on the App Store has been dominated by games like Real Racing, Asphalt, and Need For Speed. It’s time to welcome a new top dog, Mini Motor Racing. This masterpiece by the Binary Mill combines crazy arcade racing with visual glory and customization to create a truly amazing gaming experience.
If there is one thing that I would boast about Mini Motor Racing, it would have to be the aesthetics. This game is a real treat for the eyes as well as the ears. Extremely detailed cars and tracks, along with beautifully fluid menus make MMR a joy to play. The upbeat music fits perfectly with the wacky vibe and the tune has been stuck in my head for the past few days.
Controls are a huge plus as well. The gods over at the Binary Mill went all out with 4 different control methods ranging from a simple steering wheel, to a slider bar. The steering wheel has been perfect for me so far, but the other methods work just as well. Also, you can turn auto-accelerate on or off to make the experience a little more realistic. With 4 control options, there is bound to be one that will work for just about everybody.
Moving on to the heart of Mini Motor Racing, there are multiple game modes including Championship, Quick Race, and Multiplayer. Championship mode consists of a whopping 120 race career which goes from normal events to feature cups like the “Fruit Ninja Cup” and the “Holiday Cup”. Quick race works as it normally would. You can “quickly” jump right into a race and practice your skills. Multiplayer is limited to local WiFi and Bluetooth right now, but an online mode should be up and running soon.
To those who love customization, you will love Mini Motor Racing. The game has over 20 tracks to choose from, all of which are absolutely gorgeous, and 13 cars to unlock. The tracks are rather short, but they are designed to encourage rough play. You will inevitably find yourself ramming your opponents out of the way and nitro-boosting your way to first place as you zip around corners. The cars range in design, but they are all very detailed. Some upgrades that are available are nitro boosts, top speed, handling, and acceleration. Upgrades are purchased with in-game cash that is earned by winning races. The wide variety of cars and tracks adds to MMR’s long list of awesome features.
Check out the launch trailer for Mini Motor Racing. If our review didn’t get you pumped up for the game, then the trailer definitely will.
I definitely recommend picking up Mini Motor Racing. The standard and HD versions are separate, weighing in at $1.99 and $3.99 respectively.