If you’ve been a reader of The App Shack for a while now, you probably already know that we LOVE Ayopa games here. Their nice releases, along with super support from the developers of the games they publish really makes them easy to support. Their most recent publication comes from developer Steven Pastro; an action puzzler, Light Byte.
Light Byte has 3 different gameplay modes; Endless, Time Attack, and Full Byte. Each mode’s play is basically the same. You’ll need to match two blocks that are the same color, which will make them fall from the slowly descending wall of blocks, giving you access to the blocks behind them. The more blocks of the same color you match, the higher your score will be, and once you take out 8 blocks of the same color, you’ll enter frenzy mode, which turns all of the blocks into stars, and you can just tap away, knocking them all down.
In Endless Mode, you start off with 3 colors of blocks, yellow, blue and red. As you knock down these blocks, they‘ll fill a level meter as well as color meters at the bottom of the screen. Once the level meter is filled up, you‘ll go up a level, and the speed of the descending blocks will slightly increase. Below the level meter are the color meters. Each meter is added to when you knock down blocks of the meter’s color. Once one of the meters is filled, it shoots stars up to the top of the screen, clearing all of the blocks on screen, and gives you a point bonus. And bonus points are a huge part of Light Byte.
As you knock down blocks, each block that’s the same color as the last is increased 100 points. Once you enter Frenzy Mode, each block knocked down gives you 500 points, and here, you can tap very quickly, and gain quite a few extra points, and if you’re lucky, you can clear the screen of every block, and get a clear bonus. With GameCenter support, and 14 leader boards, high-scores are a huge part of the replay value, and drive to keep playing. There’s also 33 achievements, helping to add to the replay value and challenge.
Also a part of score chasing, unlocking modes requires you to collect a certain amount of total points. Normal Mode in Time Attack requires you get 5 million points to unlock it, Challenge Mode in Time Attack requires 10 million, and Extreme requires 50 million while Full Byte Mode needs 25 million.
With the Modes being unlocked by cumulative points, and fairly large amounts, there’s a guarantee that even after playing for hours on end, you’ll still have a pretty big chance of unlocking something new, and having a whole new leader board to compete on. But if you’re impatient, you can unlock all of the modes for $1.99.
As we’ve said quite a few times in the past, Ayopa is one of our favorite publishers. The developers who release their games through them are very supportive, and have worked non-stop to make their games as user friendly as they can, and as entertaining as they can, based on gamer feedback. It’s pretty much a give-in that Light Byte will be the same. As it is now, I haven’t found any issues with the game, but as with almost every other game out there, the chances of someone finding some are fairly high, so it’s always great to have a team of developers+publishers that are devoted to customer satisfaction. Light Byte is $0.99, and Universal. And with the crazy amount of content and replay value, it’s a great game to get if you’re into action puzzlers or games that require quick thinking and reflexes. With Light Byte, you can chalk another one up to Ayopa, it’s definitely a game that’ll end up staying on my iDevice for a long, long time.