‘Fancy Pants’ Review


Ported from its famous flash game, enter Fancy Pants! Fancy
Pants tells a quirky story of Fancy Pants Man and his little sister who gets
kidnapped by pirates, and it’s your job to parkour across several levels to get
her back, where along the way, you’ll be collecting little squiggles, bottles,
stars, and more.

Gameplay

Fancy Pants is a platforming title that also encourages
exploration, as each level is riddled with secrets and content. The biggest
draw for Fancy Pants is the content in each level: as you go around exploring
the each huge level, you’ll find short time trials, “arcade” games, etc. In
each level, there are three stars, a bottle and a number of “squiggles” to
collect to try and get a 100% rating, as well as NPCs and reward rooms. Fancy
Pants gets most of its appeal from the sheer amount of things you can do in a
level.
Conceptually, Fancy Pants is great. However, when I began
playing, I felt very little incentive to actually play. One issue I had was
that it was a platforming title that failed to execute the platforming part
well. Fancy Pants is too floaty, too slow, and too difficult to fine-tune
control; he needs to first accelerate to begin moving, and there is a
significant “slide-time” where he slides after you stop moving. Frankly, for
platforming titles, you need to feel in control of your character, and more
than once, I felt as if the game had more control than me. Second, the buttons
to control Fancy Pants are either too small or unresponsive at times. In
addition, when swimming, your left-right arrows turn into a four-directional
d-pad, which is crammed into the bottom left corner. For someone whose thumb is
slightly larger-than-average, I found this extremely annoying, as I’d go
directions were I intended not. Finally, I have a large problem as to how
killing enemies are handled. A standard “jump-on-the-head” does not kill unless
you are holding up. I have no idea why they decided to force this upon the
player. When you unlock the pencil weapon, standard combat also includes using
the pencil to strike enemies. However, one strike never kills – you need to
charge up your attack. It’s not a bad idea, but when executed, I can say that
waiting for your attack to charge up is just a little more interesting than
listening to my physics teacher drone on about who-knows-what.
Basically, Fancy Pants fails as a platformer, but manages to
deliver with its exploring. The game did have its shining moments, but those
are overlooked by the lack of excitement during the majority of its
platforming.

Presentation

Fancy Pants does a great job with it’s presentation, with it’s
fun and quirky themes to it’s way of handling the “menu”, which is actually a
home where you open doors to access where you want to go. In addition, you’ve
got over 120 different customizable outfits for Fancy Pants, so be sure to
enjoy that!

Graphics

No slow downs, short loading screens for the amount of
content in a level, and crystal clear graphics. The graphics don’t push the
system at all, but sometimes, less is more.

Sound

The music is extremely pleasant, and I found myself enjoying
the tunes a whole lot. Also, the sound effects are done really well; it’s a
very simple, clean game.
Replay

Like I mentioned earlier, the game is jam-packed with
content for each level. With a myriad of levels to 100%, which will be no easy
task to find everything, there’s nothing that will keep you more occupied for a
longer period of time, should you play it.

Conclusion

Fancy Pants presents itself nice and clean, with its simple
yet charming style. However, the game hits quite a few snags when it attempts
to deliver gameplay, as the fact that it has poor platforming as a platformer
is extremely dishearten. But, if you can overlook those flaws and enjoy the sheer
content of the game, Fancy Pants is something that you can have fun with.
Gameplay: 3/5

Presentation: 4/5

Graphics: 4.5/5

Sound: 4/5

Replay: 5/5

Overall: 3.5/5




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